mikegood2
DIS Veteran
- Joined
- Jan 5, 2011
Belle's fabric isn't dropping for me. I got one first thing this morning and I'm still at one. Frankly even the glitchy fabric isn't dropping much. Here we go again.
Just got my second, so I'm at 4 and 2.
Frankly I think it’s time for the game to get ride of item different levels %s entirely and just expand the time required to collect and make the drop rate 100%! So, for argument sake, let’s say rare items are set at 50% and epic at 25%. Make the drop rate 100% and 2x the item time for rare items and 4x the time for epic. The only issue I could see this causing is jobs that reward multiple items, but that could easily be fixed by just allowing 1 item per job. They have more than enough characters and jobs to separate them out. The only exception I could see is common items, which could have multiples, but you only get one at a time.
Obviously, my suggestions above wouldn’t solve everything, but It would be a great start. It would fix the huge discrepancy’s we’re seeing for fabric drops for players. Obviously, if you have fewer characters/buildings that collect items and/or can’t log in as often, than it will take you longer to finish, but if Jasmine requires 20 items to collect, than everyone will get it with 20 collects.