Disney Magic Kingdoms

Your right, it’s became fairly clear early on that they didn’t envision it to be a simulator/builder/manager. Obviously we were never going to create our own rides/attractions, although that coulda been fun. That said, they have completely abandoned the rearrange your park attractions any way you want aspect of the game, which was part of what the game was about early on. It also didn’t help when they went thru their stage of building attractions with HUGE footprints. Also, if building weren’t important, why do they continue adding all these worthless concessions and decorations? Well OK, I understand concessions are a way for them to make money.

I think that’s the part of the game that they abandoned that I and many of the players on this board find frustrating. It’s been close to a year since they opened up a new plot of land. I find it inexcusable that they haven’t done more, because during that time we’ve had what 7 plots of land that they could have opened? And don’t get me started with their BS excuse, that it would impact game performance, I don’t buy that excuse for a second. If that was the case they wouldn’t continue adding characters and attractions.

I know @supernova argues that park layout is meaningless and players who care about theirs should just get over it, but why? If they didn’t have the land already, I could understand that point, but they do. Why not open up those plots of land, or at least a few of them and give players the option?
Hear hear!!!!
 
I know @supernova argues that park layout is meaningless and players who care about theirs should just get over it, but why? If they didn’t have the land already, I could understand that point, but they do. Why not open up those plots of land, or at least a few of them and give players the option?
I guess because they realize that layout doesn't matter, either. Someone here posted pictures from the live stream. The layout used for examples of the new Lilo and Stench (yeah, that event was awful) content seemed to be from the early area of the park. Which means they had to put some of their own stuff in storage. If there was clear room to put out the stuff, I'm sure they'd have used it... if only to shut players up. "Look, we've got everything out and still have an area to group the new L&S stuff, so quit yer' whining". So THEY don't even care about layout. They know how tight things are getting, but in order to keep the game going for as long as they can, they seem to be parting with land as sparingly as possible. Gameloft has pretty admitted that the position of our buildings doesn't much matter, and they're basically telling us to put the stuff we don't need away for the time being until they are willing to open up land.
 
Last edited:
I guess because they realize that layout doesn't matter, either. Someone here posted pictures from the live stream. The layout used for examples of the new Lilo and Stench (yeah, that event was awful) content seemed to be from the early area of the park. Which means they had to put some of their own stuff in storage. If there was clear room to put out the stuff, I'm sure they'd have used it... if only to shut players up. "Look, we've got everything out and still have an area to group the new L&S stuff, so quit yer' whining". So THEY don't even care about layout. They know how tight things are getting, but in order to keep the game going for as long as they can, they seem to be parting with land as sparingly as possible. Gameloft has pretty admitted that the position of our buildings doesn't much matter, and they're basically telling us to put the stuff we don't need away for the time being until they are willing to open up land.

Are those layouts you see on the live stream “real layouts” though? I’ve always assumed that they were test games specifically for new content they are working on for upcoming events or in game content updates. Something that they would work on to check design progress of new characters and building, bug fixes, and test out quest times, animations, etc. If that’s the case, they wouldn’t care about all the other content, if anything they would want most of it out of the way along with unneeded event characters, so they can focus on the new content.

Also, by them admitting buildings and land don’t matter much, it will potentially bite them because people may not buy building. I know that’s the case for concession stands, which we all know there only real purpose is to try to get people to spend gems, or better yet, real money. I’ve got every character and building/attraction, but I gave up on trying to get all the concessions a long time ago. Part of my reasoning is I didn’t have enough room for them. Also, if building doesn’t matter, why do they waste their time making all those decorations? I guess we know the real reason they added Merlin’s elixir. :rotfl:

Last but definitely not least, layout is important to a lot of players, sure it may not impact the game, but people like to do it. While, the game has basically forced me to stop worrying about my layout and put items wherever they fit, I don’t have to like it. I never spent times putting out decorations but I did like to have event content grouped together. Im just getting tired of themforcing me to change my layout, or put items in storage, because they are continuing to add content when there already isn’t enough room. That is a problem.
 


I don't think it was ever envisioned to be a theme park simulator/builder/manager. I think it was the marketing agents who gave the illusion as to what type of game this was to be. This is a differently skinned version of the Simpsons or My Little Pony. They knew what type of game this was going to be from the beginning.

Last but definitely not least, layout is important to a lot of players, sure it may not impact the game, but people like to do it. While, the game has basically forced me to stop worrying about my layout and put items wherever they fit, I don’t have to like it. I never spent times putting out decorations but I did like to have event content grouped together. Im just getting tired of themforcing me to change my layout, or put items in storage, because they are continuing to add content when there already isn’t enough room. That is a problem.

I think when we all started, we tried to do what made sense. Now it's deteriorated into a jam-and-cram game. I don't really spend much time looking at my park's layout. I log in, clear the magic and check marks, and get out. To spend two years staring at a layout would hardly be time well spent.
 
Concerned because you didn't know it existed, and now you have to download it?:tongue:

I’m intrigued by this my little pony game. Mainly bc I had soooo many of them as a kid. The movie with the purple ooze was a fav. I don’t like todays my little ponies though. Lol
 
The thing that bothers me the most about the # of guest is at one time, early on, they had a glitch where some players visitors weren’t getting counted and I was one of those unlucky individuals. It was frustrating seeing my ranking continue to plummet and at one point I think I dropped about 20K in a week. Eventually they fixed it, and I’ve slowly worked my way back up, but everytime I check them it annoys me knowing I should be higher.

I’m currently ranked 5643 with 37 million visitors but I always wonder where I should be. I also found out how much harder it is to move up than it is to move down. I probably move up 100-200 spots a month.

Day One player currently at rank 46,198 with over 21 million visitors. Not sure what you’re doing that I’m not. I run parades every chance I get, although I only have 2 floats. Is it a concession farming strategy?

What bothers me also is that I bet that there are most likely high rankers above me that gave up the game and haven’t logged in for months.

When I went to WDW last June I basically didn’t play for a week and dropped around 750 spots and it took me the rest of the year to recover it.

For not running parades and granting wishes?

Anyway, this is where I think the game needs improvement, but Gameloft doesn’t care, nor does Disney. For the 50th anniversary of Disneyland, they developed VMK (Virtual Magic Kingdom), which is STILL a better game than this one. Anyway, you could get in game digital goods by being at the parks. You could buy real life official trading pins, which came with digital goods for your character and fulfill real life quests to earn other in-game rewards.

For the 60th anniversary Disney teamed up with game loft, and this was the result. How cool would it be if your happiness level peaked at max and stayed that way for the duration of your trip? Or, simply grant you access for free or for purchase through potions attractions specific to the park you’re at. But 2015/2016 is over, so who cares? If it makes money, great. If it doesn’t, Gameloft will abandoned it, and hope they don’t get too much backlash from players who’ve spent money on virtual goods assuming they’d last forever.

The biggest change? They pretty much abandoned the main plot to clear the park of dark magic.

How does one do that? By making it possible to buy every partial of land, and unlock Frontierland? At a million potions a partial, that will be pretty hard. It’s almost as if they’ve set their prices at current Anaheim market value. Then what? Expansion lands? Critter Country? Toon Town? New Fantasyland? When is Maleficent going to turn into a dragon to stop us?
 


Also, my Tomorrowland is completely full of purple based attractions. So I guess that's it for Tomorrowland attractions. Or maybe I'm the only one still trying to group by color.

When I had room, I tried to put each in their respected lands, but then the game began to make up stuff. Grouping in purple in Tomorrowland made sense and look good, but all of Nightmare Before Christmas is purple, as are the Incredibles. So I stuck what I could in there simply for the color.
 
I’m intrigued by this my little pony game. Mainly bc I had soooo many of them as a kid. The movie with the purple ooze was a fav. I don’t like todays my little ponies though. Lol
Don't do it. I know this is a Disney forum, so I'll keep it short. As a child of the 80's and avid pony collector, I had to play the game when it first came out and is very similar to the Simpsons game. Great overall story arc that let you welcome the main 6 ponies (newest versions, not 80's ponies) and tons of mini quests to interact with everyone. All land was grid shaped and you spent time gradually unlocking buildings and characters throughout the year to help with the main quest. Plenty of land so you could easily fit anything where you wanted exactly how you wanted and it felt like an accomplishment to earn enough currency or gems to welcome your favorite ponies. Played for free entirely for a year, and then suddenly it was mini carnival games with slim chances at getting rare ponies where they tried to trick kids into playing over and over for a chance at that exclusive pony or building. Then came the constant game crashes or freezing. The the mini events that you'd lose out on the chance of getting a limited edition pony w/o spending lots of money, etc. The only people who could play for free were the ones willing to hack their phones with a cheat code to award unlimited gems. I gave up after year 2 when basic game play got me nowhere without spending money.
 
When I had room, I tried to put each in their respected lands, but then the game began to make up stuff. Grouping in purple in Tomorrowland made sense and look good, but all of Nightmare Before Christmas is purple, as are the Incredibles. So I stuck what I could in there simply for the color.
I don't get why NBC is purple, or perhaps it was back when they still felt color scheme meant something. Since then, Frozen had blue bases, Snow White had brown/yellow, and Stitch had three different colors. Alice in Wonderland's "Golden Afternoon" is a deep purple with a red boarder, the Wacky Fairway is light purple, and the Alice ride is green. Peter Pan's Flight is purple.

To me, it's clear that even Gameloft has given up on caring about bases and where they "must" go in a perfect land layout.
 
I’m intrigued by this my little pony game. Mainly bc I had soooo many of them as a kid. The movie with the purple ooze was a fav. I don’t like todays my little ponies though. Lol
Wow. I learned something new today. All this time I thought you were male.
 
Last but definitely not least, layout is important to a lot of players, sure it may not impact the game, but people like to do it. While, the game has basically forced me to stop worrying about my layout and put items wherever they fit, I don’t have to like it. I never spent times putting out decorations but I did like to have event content grouped together. Im just getting tired of themforcing me to change my layout, or put items in storage, because they are continuing to add content when there already isn’t enough room. That is a problem.

I do miss that aspect of the game - when it first came out it was marketed as “build the theme park of your dreams” and was fun to arrange the attractions as you though was beat and add appropriate decorations and stuff - but it just doesn’t matter at all so that is a bit of a bummer

Would be great if they did it that the better your layout the more guests you got and the more guests you get you get rewards of some sort - but obviously not the case
 
Don't do it. I know this is a Disney forum, so I'll keep it short. As a child of the 80's and avid pony collector, I had to play the game when it first came out and is very similar to the Simpsons game. Great overall story arc that let you welcome the main 6 ponies (newest versions, not 80's ponies) and tons of mini quests to interact with everyone. All land was grid shaped and you spent time gradually unlocking buildings and characters throughout the year to help with the main quest. Plenty of land so you could easily fit anything where you wanted exactly how you wanted and it felt like an accomplishment to earn enough currency or gems to welcome your favorite ponies. Played for free entirely for a year, and then suddenly it was mini carnival games with slim chances at getting rare ponies where they tried to trick kids into playing over and over for a chance at that exclusive pony or building. Then came the constant game crashes or freezing. The the mini events that you'd lose out on the chance of getting a limited edition pony w/o spending lots of money, etc. The only people who could play for free were the ones willing to hack their phones with a cheat code to award unlimited gems. I gave up after year 2 when basic game play got me nowhere without spending money.

That is a shame!
 
Just saw a popup on the game that they are doing a livestream this Friday, the 25th to cover the new content

So based on past timing does that put role out of it for next Thursday, the 31st? Feels like Stitch *just* ended

I just got this same pop up and I agree with you. Stitch JUST ended, so we're still trying to level up every one. I'm also still trying to level up the Winnie the Pooh crew. I'm really really really really really really really wishing for PERMANENT content!!!
 

GET A DISNEY VACATION QUOTE

Dreams Unlimited Travel is committed to providing you with the very best vacation planning experience possible. Our Vacation Planners are experts and will share their honest advice to help you have a magical vacation.

Let us help you with your next Disney Vacation!











facebook twitter
Top